~~ MISCELLANEOUS ~~
~~ ASSETS ~~
~~ TUTORIALS ~~
How to optimize your workflow in Godot Engine by binding "reload project" to a shortcut like ctrl+shift+f12 to avoid manual restarts and resolve cache issues faster.
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How to access and modify clipboard data in Godot Engine, particularly useful for plugin development.

How to use any third party Godot asset or GDScript in C# and call GDScript properties and methods from C#

How to make an object semi-transparent by utilizing self-modulate to change the transparency of the parent node without affecting its child node

How to upgrade the World Time plugin from version 0.4.1 to 1.0.0 to utilize the new features that manage the progression of time in your game

How to optimize your Godot settings for a cleaner interface by turning off unnecessary options if you're not using both 2D and 3D.

How to billboard a 3D sprite or plane mesh along an arbitrary axis using C# or GDScript scripts, or with GDShader in Godot

How to run multiple instances of your game in Godot to test multiplayer features or experience different perspectives.
