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Issue 165
If you'd like to continue this work...
Sep 11th
2026
Issue 164
How to Sandbox Godot: Faster than GDScript with C++ and Experimental Compiler
Should You Stop Using Nodes in Godot? – A Practical Perspective
Sep 4th
2026
Issue 163
How to navigate 3D importing challenges in Godot
Godot Decompiler Online: Converting PCK, EXE, and APK Back to GDScript
Aug 28th
2026
Issue 162
How to Make Multiplayer Games with Godot Engine at #GodotCon Boston '26
An all-in-one GodotHub: a version manager with Git, templates, asset library, and more (open source) for Godot Engine developers.
Aug 21st
2026
Issue 161
GodotFest 2026 returns to Munich on November 3–4 with the theme “Godot Means Business”
A simple about dialog node for the Godot game engine. After importing, simply add an AboutDialog node in the editor.
Aug 14th
2026
Issue 160
How to Master Godot: Tips & Tricks from 9 Years of Game Development by Miziziziz at GodotCon Boston 2026
What Comes After a Year of Shipping Godot on iPad, iPhone and Mac
Aug 7th
2026
Issue 159
New features overview for Scalable Vector Shapes 2D in Godot (Oct 2025–Jul 2026)
GodotHub: A Free, Cross-Platform Launcher for the Godot Engine
Jul 31st
2026
Issue 158
How to Create a Realistic Tree Shader in Godot
How to Create Smooth Metaball Melt with Depth in Godot 4.3+ Shaders
Jul 24th
2026
Issue 157
GodotCon Boston 2026 Updates
Godot Community Poll 2026: Help the team understand who uses Godot and how we can better support you.
Jul 17th
2026
Issue 156
Beyond Git: Real-Time Version Control for Godot – Lilith Duncan – GodotCon 2026
How to Jump-Start Godot: Skip Tutorials and Use the Docs First
Jul 10th
2026
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