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  • Issue 76

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    • Godot 4.4 Moves C# Packages to .NET 8, Enhancing Compatibility and Long-Term Support.

    Jan 3rd 2025

  • Issue 75

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    • Godot 4.4 Introduces Jolt Physics Engine as Default Option.

    Dec 27th 2024

  • Issue 74

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    • Explore the GodotBarn for All Your Godot Help!

    Dec 20th 2024

  • Issue 73

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    • This shader code for Godot creates a gradient skybox with dithering effects, adapted from Rerun's WebGPU shader, and includes a uniform option to toggle a dark background.

    Dec 13th 2024

  • Issue 72

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    • The 3D workflow has some significant updates and features coming in the Godot 4.4 dev 6!

    Dec 6th 2024

  • Issue 71

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    • Watch out from where you download Godot, kids!

    Nov 29th 2024

  • Issue 70

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    • Coldridge is a turn-based exploration game developed by Frog Collective, a new indie studio from Paris, showcasing their journey in using Godot at GodotCon 2024.

    Nov 22nd 2024

  • Issue 69

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    • Dinesh Kumar presents a lightning talk at GodotCon 2024, sharing insights on transitioning from Unity to Godot in an enterprise environment.

    Nov 15th 2024

  • Issue 68

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    • In his talk at GodotCon 2024, Rothio Tome shares valuable insights and lessons learned from developing his first commercial game, Wax Heads, using the Godot Engine over the past year.

    Nov 8th 2024

  • Issue 67

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    • Hengo is an open-source visual scripting tool for Godot that enables users to create logic visually while compiling it directly into GDScript for smooth integration with the Godot Engine.

    Nov 1st 2024

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