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Issue 56
- Become a sponsor!
- Here are 6 favorite features of Godot 4.3 that you might like!
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Issue 55
- Godot 4.3 RC 3 is here
- Godot 4.3 now includes native .fbx support using the ufbx library, eliminating the need for an external FBX2glTF converter. Existing projects will continue to use FBX2glTF by default, but new imports will use ufbx2. (users can change the importer settings if needed)
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Issue 54
- Pixelorama by Orama Interactive - a powerful and accessible open-source pixel art multitool (made in Godot)
- Here's an Vector Icon Pack (Vector Icon Pack 11 to be exact) for you
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Issue 53
- Godot 4.3 RC 1 approaches!
- A web framework for Godot?
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Issue 52
- Tilesetter - Tileset generator & map editor tool by Led
- New Godot Visual Scripting Language - Block Coding
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Issue 51
- New Release Candidate: Godot 3.6 RC 1
- Godot 4.3 beta 3 is nearing the end of the beta phase
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Issue 50
- Take part in the Godot Community Poll 2024!
- The Best New Features Coming in Godot 4.3
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Issue 49
- This bundle can give you some nice musical score for your game!
- This visual programming addon has great potential for educational purposes, despite being barebones.
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Issue 48
- NOT ADOBE! -- The Best Adobe Alternatives in 2024
- "COGITO" is a first-person immersive sim template project for Godot Engine 4
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Issue 47
- How TileMaps will change in the newest version (currently beta)
- With this asset you can import raw data from several file types (yaml, toml, hjson, xml, csv, xlsx, ods, odb, sqlite) in the same manner as a JSON resource but processing the strings with str_to_var