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  • Issue 46

    • Godot 4.3 did some significant reworks to animation features since 4.0
    • A small prototype to learn implementing basic gameplay mechanics for a twin-stick shooter in Godot Engine

    Jun 7th 2024

  • Issue 45

    • How to generate Pixel Perfect 2D levels in Godot 4 with the help of Generative AI
    • A Node-Based, thread-safe and synchronous Job Queueing System for Godot

    May 31st 2024

  • Issue 44

    • 5 AWESOME Changes in Godot 4.3 - Tilemaps, Quality of Life
    • Some awesome things Godot 4.3 introduces

    May 24th 2024

  • Issue 43

    • Godot 4.3 will introduce significant enhancements to web exports, address issues related to single-threaded exports and improve audio playback
    • An ebook about learning GDScript by Developing a Game with Godot 4

    May 17th 2024

  • Issue 42

    • JetBrains Rider 2024.1 now has basic support for Godot's LSP for GDScript
    • The Base Mesh | 100% Free CC0 Assets

    May 10th 2024

  • Issue 41

    • Godot 4.3 dev 6 is the last dev snapshot of this version before going beta. Introduces automatic checks for updates and some new changes TileMaps and PackedByteArrows
    • Godot 4.3 introduces Reverse Z which will improve depth buffer precision without affecting memory usage or performance. Bad news? Well, your custom shaders will need some tweaks, as it breaks compatibility.

    May 3rd 2024

  • Issue 40

    • Brackeys returns to gamedev tutorials. To do not Unity, but Godot!
    • Godot's collaboration with Google and The Forge will result in more effectiveness on Android devices!

    Apr 26th 2024

  • Issue 39

    • New release candidates are coming!
    • Searching for obstacle assets for your game?

    Apr 19th 2024

  • Issue 38

    • A Godot Retrospective about GDC 2024
    • Material Maker is a procedural materials authoring tool based on the Godot Engine.

    Apr 12th 2024

  • Issue 37

    • A new node is being developed to assist with parallax in 2D
    • TerraBrush plugin, the supposedly easiest way to create 3D terrain in Godot was added to AssetLib!

    Apr 5th 2024

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