~~ MISCELLANEOUS ~~
Kyle The Coder is building a plugin for Godot that utilizes Firebase as a database. His newsletter serves as an introduction, tutorial and basically a nice source of knowledge for Godot Developers.

MUST HAVE Tools for Indie Game Developers
In this YT video you can learn what other Tools can complement Godot and build your toolbox!
~~ SHOWCASE ~~

Godot 4.1 introduced the first iteration of a new feature that allows nodes to be put in groups that can be processed in parallel by multiple threads. This talk aims to illustrate contributors on the changes all this entails to some core components of the engine. A recap on multi-threaded programming—more specifically and more relevantly, lock-less programming—is given as well.
~~ TUTORIALS ~~

How to make a player character move to the position of a mouse click in Godot 4.1 using the navigation system in 3D

Here's another clip about refactoring and Clean Code. This one focuses more on Code-Reusability and Performance

Here's a nice tutorial on how to do palette swaps that would allow you to do seasonal tiles more easily

Build a Godot 4 top-down roguelite game in 30 minutes by following this tutorial. The game has a modular ability system similar to Wizard of Legend, and is capable of of containing thousands of unique abilities. This tutorial covers core concepts like modular ability system, level generation, player control, enemy AI, combat and more.

Quick tutorial on how to use some of the many engine commands in Godot 4, like Version Info, Slow mo or FPS

Saving and Loading game data is very important, I wanted to to walk you through the best and easiest way to save game data in Godot 4, godot has a ton of amazing features and they make saving games extremely simple.
