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~~ MISCELLANEOUS ~~

Coldridge is a turn-based exploration game developed by Frog Collective, a new indie studio from Paris, showcasing their journey in using Godot at GodotCon 2024.

Learn how to integrate third-party C++ libraries and extend the Godot engine fundamentally using GDExtension in this GodotCon 2024 session by David Snopek.
For Godot users on Bluesky, this Reddit post offers a curated collection of the latest Godot-related content from the last 24 hours, presented in a random order.
~~ SHADERS ~~
The title "Burning Paper - Godot Shaders" suggests a shader designed for creating a visual effect of burning paper using various textures and rendering techniques in Godot.
A developer is creating a quick and simple toon shader for Godot 4 as part of their collection of various shader projects, including water and ocean shaders.
The Frosted Glass shader creates a frosted glass effect using a bi-cubic function for blurring, with the option to include a custom frosted texture for added detail.
~~ PRO TIPS ~~
~~ TUTORIALS ~~
Initializing a dependency in the Godot .NET engine using a singleton and a callback to ensure proper node creation order

How to animate 2D sprites in Godot using individual images by creating a video that details the animation process for frames stored as separate files instead of a sprite sheet.

How to create an analog clock in Godot 4 that synchronizes with in-game time through a short tutorial.

How to set up a simple navigation bar in Godot 4 to easily switch between multiple pages (no talking)
