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~~ GODOT NEWS ~~
~~ SHADERS ~~
This shader creates a visual representation of sound directionality in relation to the player, resembling a waveform effect.
The "Blinn specular Shader" is a spatial shader that includes options for controlling diffuse intensity and color for enhanced lighting effects in 3D graphics.
The "Raindrops glass Shader" features an animation exported as an .ogv file utilized as a video texture in Godot, with a second version incorporating a particle system with trails.
The "Slash Shader" offers a variety of popular effects for enhancing visuals in games, including procedural cyclic slashes, god rays, VHS and CRT monitor effects, item highlighting, and 2D wind sway.
The "Wood Planks Shader" is a shader designed for spatial rendering in Godot, featuring a customizable wood color uniform for creating realistic wood textures.
~~ PLUGINS ~~
The article highlights the most popular addons available in the Godot 4 Asset Library, showcasing tools and resources that can enhance game development in the Godot engine.
The godot-rust GDExtension allows users to utilize the Rust programming language with the Godot game engine, with the recent release of godot-rust 0.2.
~~ TUTORIALS ~~

The video explores the concept of object pooling in Godot and evaluates whether it is a beneficial practice for game development
How to start making Godot games with Rust for high-performance game development by exploring setup steps, examples, and advanced features.

How to effectively implement Y-Sorting in Godot 4.3+ to enhance player immersion in your game world.

How to use debug tags in Godot to easily identify issues by creating a string variable that specifies the location or name of the script.

The tutorial provides a minimalist game structure in Godot 4.3 for prototyping features, managing multiple views, and handling global data.

How to efficiently add collisions for large models in Godot 4 through this beginner-friendly tutorial that focuses on optimization techniques.
