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  • Issue 10

    • Great! The second Godot 4.1 patch release is finally coming, which is long overdue. This release candidate comprises crucial fixes, such as enhancements in performance and stability. It's crucial that we thoroughly test it to ensure its quality.
    • (opinion) With all the things Godot is perfect for, exporting to consoles might be it's biggest flaw

    Sep 29th 2023

  • Issue 9

    Godot has blown up on the Internet recently. Thanks to Unity mostly, the amount of content to curate is overwhelming, let's see what I can show you!

    Sep 22nd 2023

  • Issue 8

    • Godot introduces a fund to help gather money for further development
    • What is the difference between Godot and Unity that can have huge workflow impact?

    Sep 15th 2023

  • Issue 7

    • Dev snapshot: Godot 4.2 dev 4
    • Read this if you want to learn on how Godot versions may impact addon versioning

    Sep 8th 2023

  • Issue 6

    • Kyle The Coder is building a plugin for Godot that utilizes Firebase as a database. His newsletter serves as an introduction, tutorial and basically a nice source of knowledge for Godot Developers.
    • MUST HAVE Tools for Indie Game Developers

    Sep 1st 2023

  • Issue 5

    • Perhaps there's still hope to have a BluePrint-like language in the Godot Engine
    • 10 Tips For Higher Productivity in Godot 4

    Aug 25th 2023

  • Issue 4

    • Just in case you didn't know there's a book about Godot 4
    • How to reorganize a project without breaking it (Discussion)

    Aug 18th 2023

  • Issue 3

    • Godot Rendering Priorities: July 2023
    • Here's a gem among websites - a collection of Godot Shaders!

    Aug 11th 2023

  • Issue 2

    • Dev snapshot: Godot 4.2 dev 2
    • Maintenance release: Godot 4.0.4

    Aug 4th 2023

  • Issue 1

    The initial commit ;-)

    Jul 28th 2023

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